{H000 (Table of Contents)
<R>Table of Contents<r>
<L>Color Palette=H550<l>
<L>Current Color and Pattern Selections=H530<l>
<L>Drawing Board=H570<l>
<L>Hollow/Solid Buttons=H540<l>
<L>Main Menu=H139<l>
<L>Mouse=H131<l>
<L>Patterns=H560<l>
<L>QuikMenu=H130<L>
<L>Size Selector=H520<L>
<L>Tool Bar=H510<l>
<L>Video Mode=H125<l>
}
{H130 (QuikMenu)
<R>QuikMenu<r>
   Users of QuikMenu (a graphical Desktop Menu
program from OSCS) may start NeoPaint by
depressing the NeoPaint icon or button. If you
purchased NeoPaint after installing QuikMenu the
first time, you must first set up a NeoPaint
program icon using the MODIFY/ADD/SOFTWARE ICON
feature in QuikMenu. The LOCATION line should read
C:\NEOPAINT and the COMMAND line should read
NEOPAINT
   <B>Note:<b> if you installed NeoPaint to a
different directory during installation,
substitute the name of the directory you've
created on the LOCATION line. Refer to your
QuikMenu documentation or QuikMenu's context
sensitive HELP function (F1) if you need more
information on setting up a software icon/button
for NeoPaint.
}
{H131 (Mouse)
<R>Mouse Actions<r>
   NeoPaint will work with a Microsoft, Logitech
or fully compatible mouse. Other pointing devices,
such as trackballs, which are compatible with the
above mice should work as well. Your mouse driver
(usually MOUSE.COM) must be loaded before running
NeoPaint. Please refer to your mouse's user manual
for more information.
   The position of the mouse on your screen is
shown by a moving cursor, and by the <L>XY=H172<l>
Coordinates box in the upper right portion of the
screen.
   Generally, mouse buttons are used as described
below:
<T10><L>Right button=H132<l>
<T10><L>Left button=H133<l>
<T10><L>Dragging=H134<l>
<T10><L>Double Clicking=H135<l>
<T10><L>Left Handed=H645<l>
<T10><L>Mouse Cursor Position=H172<l>
}
{H132 (Mouse - Left Button)
<R>Left Mouse Button<r>
   This button is used for selecting items from
menus and palettes, pressing command and menu
buttons, positioning items such as text, drawing,
erasing, selecting areas, and moving nodes on
polygons.
<T10><L>MOUSE=H131<l>
}
{H133 (Mouse - Right Button)
<R>Right Mouse Button<r>
   Used to choose line colors from the palette, to
exit from dialogs, or to paint with a second color
when in <L>ZOOM=H200<l> and <L>FILL=H240<l> modes.
<T10><L>MOUSE=H131<l>
}
{H134 (Mouse - Dragging)
<R>Dragging the Mouse<r>
   You usually click once to select or position.
Some actions and tools require that you drag the
mouse cursor. To drag, you position the cursor
over the object or starting point and press the
left mouse button. Holding down the left mouse
button, move the cursor to the ending position
before releasing the button.
<T10><L>TOOL BAR=H510<l>
<T10><L>MOUSE=H131<l>
}
{H135 (Mouse - Double Click)
<R>Double Click<r>
   Some features in NeoPaint are accessed by
clicking twice on an icon, color, etc. You needn't
worry about clicking twice quickly as in some
programs. In NeoPaint, the first click selects an
item, the second click on an already selected item
will allow you to edit or make a further
selection. <T10><L>MOUSE=H131<l>
}
{H139 (Menu - Main)
<R>Main Menu Bar<r>
   This is a list of option buttons at the top of
the screen <L>FILE=H140<l>,  <L>EDIT=H150<l>,  <L>PICTURE=H160<l>,  <L>OPTIONS=H170<l>
and <L>HELP=H180<l>). Note that a letter is underlined
in the title of each button.
   You may pull down a menu from each button by
either clicking on the button with your mouse, or
by holding down the ALT key and pressing the
underlined letter corresponding to the button you
wish to select. This principle works for other
NeoPaint menu functions as well, and can be a
real time saver.
<B>For example:<b> to activate Help, either click
the button or press ALT and the H key (ALT/H).
}
{H125 (Video Mode Menu)
<R>Changing the Video Mode<r>
   This menu box is located at the top, center
portion of the NeoPaint screen. It can be used to
change the monitor resolution to expand or limit
your working surface and color choices. NeoPaint
automatically includes as selections, only the
screen resolutions and colors supported by your
monitor and graphics card hardware. The menu will
drop down when you click on the arrow at the right
side of the box showing the currently selected
resolution. Note: when changing resolutions, any
drawing currently loaded must be closed. NeoPaint
will prompt you to do this. Once the screen
display has been switched to the new resolution,
you may then reload any drawings and convert them
to the new mode. See also:
<T10><L>Color Palette=H550<l>
}
{H500 (XY Mouse Coordinates)
<R>The Mouse Coordinate Display<r>
   At the upper right corner of the screen are
two boxes which display the position of the
<L>mouse=H131<l> cursor/pointer. The position is
measured in the number of pixels relative to the
upper left corner (i.e., 0, 0) of the drawing on
which you are working. The Y position is the
number of pixels down from the top, and the X
position represents the number of pixels from the
left. This is very useful for precise sizing and
placement. See also:
<T15><L>SHOW MOUSE POSITION=H172<l> topic.
}
{H510 (Tool Icons)
<R>The Tool Bar<r>
   Immediately below the Menu Bar, a selection of
tool icon buttons is displayed. The tool displayed
on a button can be selected by clicking on that
button with the mouse. Note that some of these
icons contain a small arrow at the lower right
corner. This indicates that you may modify how
that tool functions by clicking a second time on
that icon. See:
<T10><L>Scissors Selector=H370<l>
<T10><L>Eraser=H380<l>
<T10><L>Text Tools=H390<l>
<T10><L>Zoom=H200<l>
<T10><L>Syringe/Color Selector=H210<l>
<T10><L>Highlighting Marker=H220<l>
<T10><L>Brush=H230<l>
<T10><L>Fill=H240<l>
<T10><L>Airbrush=H122<l>
<T10><L>Rubber Stamp=H260<l>
<T10><L>Line=H270<l>
<T10><L>Rectangle=H280<l>
<T10><L>Rounded Rectangle=H290<l>
<T10><L>Circle=H300<l>
<T10><L>Polygon=H310<l>
<T10><L>3-D Objects=H320<l>
}
{H520 (Size of Tool)
<R>Size Selector<r>
   This box is located on the left side of the
NeoPaint screen. Clicking on the arrow will drop
down a menu containing a range of sizes for the
tool selected. The tools affected by this box
include the erasers, the marking pen, the brushes,
airbrushes, and the thickness of the lines used to
form straight lines, squares, circles, polygons
and 3D objects. See <L>TOOLS=H510<l>.
}
{H530 (Color & Pattern Box)
<R>The Color/Pattern Status Box<r>
   The currently selected line color, fill color
and pattern are displayed in the box immediately
below the Size Selector. The outside border of the
box represents the color and pattern of any lines
being drawn, while the interior shows the color
currently selected to fill the interior of
<L>objects=H510<l> being drawn or filled. If a pattern
has been selected, this will be also be shown, in
the currently selected color. See also,
<T3><L>Colors=H550<l> and <L>Patterns=H560<l>
}
{H540 (Hollow & Solid Buttons)
<R>The Hollow/Solid Selector<r>
   You may choose whether the fill of an object
being drawn will obscure figures directly
underneath it. Click on the HOLLOW button to draw
hollow shapes. Click on the SOLID button to fill
the object drawn with the selected color. Also,
clicking with the right mouse button will choose
whether the line will be HOLLOW or SOLID.
   <B>Note:<b> To allow the background to show
through a pattern, use the <L>TRANSPARENT=H401<l>
PATTERNS option, and not the HOLLOW/SOLID
SELECTOR. If you select a <L>pattern=H560<l> when
the TRANSPARENT PATTERNS mode is selected
from the OPTIONS Menu, the texture will overprint
the background, revealing areas not covered by
dots in the pattern.
}
{H560 (Patterns)
<R>The Pattern Window<r>
   Directly below the HOLLOW/SOLID selector, a
small window is displayed which contains a
selection of patterns and textures. A thumbnail
bar appears on the right side of the window which
allows you to scroll through the selection of
patterns currently loaded. You move through the
selections by clicking on the thumbnail button and
moving the button up or down while depressing the
mouse button. Alternatively, you may click on the
arrows at the top and bottom of the thumbnail
scroll bar to advance through the selections one
frame at at time. Use the left mouse button to
select a pattern to be used for FILLS and BRUSHES;
use the right mouse button to select a pattern for
lines and outlines.
   You may edit individual patterns by clicking a
second time on the currently selected pattern
(either in the PATTERN WINDOW, or in the COLOR/
PATTERN STATUS BOX). See,
<T12><L>Editing Patterns=H127<l>.
}
{H127 (Edit Pattern)
<R>The EDIT PATTERN Window<r>
   On the left side of the editing window, is the
pattern editing workspace. To the right is a
preview of the effect your edits have over a large
area.
   You draw your pattern/texture by clicking on
individual squares in the editing screen to the
left. A click on a white pixel will change it to a
black pixel. Clicking on black will change it to
white. Four command buttons are at the bottom of
the window. The CLEAR button clears the existing
pattern and gives you a blank workspace. The
INVERT button changes the black pixels to white
and the white pixels to black, producing a reverse
pattern. The OK button saves your changes and
returns you to the drawing screen. The CANCEL
button returns you to your drawing without saving
your changes to the pattern. Note: White areas in
your pattern will remain white unless
<L>TRANSPARENT=H401<l> PATTERNS is selected from
the <L>OPTIONS=H170<l> Menu. The Black areas in
your pattern will be shown in the currently
selected <L>Fill Color=H530<l> when used in your
picture. Your pattern, used in the transparent
mode may be used to produce interesting effects.
}
{H550 (Color Palette)
<R>The Color Palette<r>
   The bottom, left section of the screen is
occupied by the PALETTE window. Again, as in the
PATTERN WINDOW, a thumbnail scroll bar on the
right side of the window allows you to scroll
through the selection of colors (the palette)
currently loaded.
   You may select a background color by moving the
cursor over the desired color and clicking the
left mouse button. The line color (or second paint
color when using ZOOM or FILL tools) may be
selected by clicking the right mouse button. The
number of pure colors with which you may work is
determined by your system's monitor/video card
configuration and the resolution selected in the
<L>VIDEO MODE=H125<l> box. When limited to 2 or 16
pure colors, NeoPaint approximates other shades by
mixing the available colors. Colors may be
<L>EDITED=H126<l> individually by clicking a second
time on any color in either the palette or the
<L>COLOR/PATTERN STATUS BOX=H530<l>.
See also: <T11><L>SAVE PALETTE=H104<l> and
<T11><L>LOAD PALETTE=H103<l>
}
{H126 (Edit Color)
<R>Editing Colors<r>
   Clicking a second time on any color, except
black and white, which cannot be edited, will
allow you to adjust that color. The EDIT COLOR
dialog box will be displayed. Four sliding bars
representing the <L>VALUE=H551<l> of each of three
colors and the brightness level are displayed at
the top of the editing screen. You may use your
mouse to scroll each bar to a new value. Finer
incremental adjustments can be made by using the
left and right arrow keys on your keyboard. Use
the TAB key to switch between scroll bars when
using the keyboard. A preview of the effect of
your changes is shown in a small window at the
bottom/center of this dialog box.
   Three command buttons also are arranged along
the bottom of this window. The RESET button
returns the color and brightness values to the
state which existed when you began editing. The OK
button saves your changes to the palette and
returns you to your drawing. Pressing the CANCEL
button ignores any changes you have made to the
color and returns you to the drawing. Note: Any
changes to the palette affect the current drawing
only.
   Changes to the <L>palette=H550<l> are saved to
the disk when you save the drawing file. Each
drawing has a palette associated with it.
}
{H551 (Color Value)
<R>Color Value Settings<r>
   NeoPaint uses the RGB color model to control
color balance and brightness. This is the same
model used on color monitors and expresses each
color as combination of Red, Green and Blue
values. The following table shows how to set the
three color values to produce common pure colors.
An enormous range of additional tints may be
obtained through adjustments made to the color
balance using this function.
<T10>Red=Red to right, other bars to left
<T10>Green=Green to right, other bars to left
<T10>Blue=Blue to right, other bars to left
<T10>Yellow=Red and Green to right, Blue to left
<T10>Magenta=Blue and Red to right, Green to left
<T10>Cyan=Green and Blue to right, Red to left
<T10>White=All colors to right
<T10>Black=All colors to left

See:
<T10><L>Color Palette=H550<l>
<T10><L>Color/Pattern Selection=H530<l>
}
{H570 (Drawing Surface)
<R>The Drawing Board<r>
   The drawing workspace occupies most of
NeoPaint's screen. This is the area where you will
do most of the drawing and editing of your images.
You may open several drawing board windows at one
time, each containing a different image. The image
window in which editing is taking place will be
shown with active scroll bars and command buttons.
The other, inactive image windows will not show
these features, and may be overlapped by the
active window, or switched completely to the
background.
Window Components:
<T10><L>Top Title Bar=H571<l>
<T10><L>Corner Buttons=H572<l>
<T10><L>Outer Borders=H573<l>
<T10><L>Scroll Bars=H574<l>

<T10><L>Menu=H139<l>
<T10><L>Tools=H510<l>
}
{H571 (Window Title Bar)
<R>Window Title Bar<r>
   At the top of the active window are two buttons
and a bar containing the name of the currently
loaded image. The X button on the left side of the
window's title bar will close the window. The
title bar of a small image window can be dragged
with the mouse to move the window to a new
location.
   The square button to the left may also be
accessed from the keyboard by holding down the ALT
key and pressing the SPACE key. This will present
you with a menu containing four choices. Using the
keyboard, you may select any command by highlight-
ing it using the arrow keys (or by typing the
first letter in a command's title) and pressing
the ENTER key to accept or the ESC key to cancel.
The choices are: MOVE, SIZE, ZOOM, and CLOSE.
Note: when working on a new drawing, the
title bar for the image will be labeled "untitled"
until you SAVE the image.
   <B>Move<b> allows you to move the entire window
containing your image to another position on your
screen. Use the arrow keys on your keyboard to
reposition the window. This is handy when
displaying more than one image file at one time.
Note: the window must be smaller than the
workspace area in order to move it.
   <B>Size<b> allows you to shrink or expand the
window. Use the keyboard arrows to resize the
window to the desired size.
   <B>Zoom<b> switches your current drawing from a
small sized window to a large window occupying the
entire workspace (and back), by selecting this
option.
   <B>Close<b> will exit the current window. If
the image in the window has changed since last
being saved, you will be given the option of
saving your changes. If you do not save your
changes, they will be lost and the image will
remain as it was when last saved.
<T10><L>Drawing Board=H570<l>
}
{H572 (Window Corner Buttons)
<R>Window Corner Buttons<r>
   The ZOOM button in the upper right corner
(stacked up/down arrowheads) can be used to
maximize or minimize the size of the current
window.The resize button at the lower right corner
can be used to simultaneously size any window both
horizontally and vertically.
<T10><L>Drawing Board=H570<l>
}
{H573 (Window Outer Borders)
<R>Outside Window Borders<r>
   The narrow frames surrounding small windows can
be used to resize a window on one side at a time.
Click the mouse on one side of the frame, then
drag the border to the desired size.
<T10><L>Drawing Board=H570<l>
}
{H574 (Scroll Bars)
<R>Scroll Bars<r>
   Along the right and bottom of this window are
two sets of scroll bars. You will note that the
thumbnail buttons on each bar will change size to
show what percentage of the entire drawing is
displayed within the window. As with scroll bars
on other windows, you may hold down the thumbnail
button while moving the mouse to scroll around
your drawing. The image in the window will move
along with the button to reflect your current
position on the page. Alternatively, you may click
on the arrows at the ends of the bars to scroll
through the image.
<T10><L>Drawing Board=H570<l>
}
{H140 (File Menu)
<R>The FILE Menu<r>
   The FILE menu contains functions related to
importing, exporting, printing and saving files.
The File commands are:
<T10><L>NEW=H100<l>
<T10><L>OPEN=H101<l>
<T10><L>SAVE=H102<l>
<T10><L>SAVE AS=H601<l>
<T10><L>CLOSE=H602<l>
<T10><L>CLOSE ALL=H603<l>
<T10><L>LOAD PALETTE=H103<l>
<T10><L>SAVE PALETTE=H104<l>
<T10><L>LOAD PATTERNS=H105<l>
<T10><L>PRINT=H107<l>
<T10><L>EXIT=H108<l>
}
{H100 (NEW Command)
<R>New<r>
   Selecting this command will load a blank,
untitled drawing into a window. NeoPaint will
suggest default dimensions for your new image,
which you may override by typing in a preferred
size.
<T10><L>MENU=H139<l>
}
{H101 (OPEN Command)
<R>Open<r>
   If you wish to edit a pre-existing drawing, you
should select this command from the menu. You
will be presented with the OPEN dialog which lists
available image files in a window to the right. If
there are more image files on the list than will
fit in the space allowed, you may scroll through
the list using the scroll bar provided. In most
cases, you will simply click on the image's title
in the list to open an image.
   The files which are listed have been sorted
from your DOS directory using the three letter DOS
extension. They are sorted alphabetically and
limited to files that match the file mask. The
current mask being used by NeoPaint is displayed
on OPEN's title bar. You may display files using
other three letter file extensions or, list all
files, by pressing the SEARCH button and selecting
another file type from the drop down menu (click
on the arrow to display choices). You may search
for image files having one of the standard file
masks from the list, or you may type in a filename
directly.
   File Search Shortcut: A row of diamond check
boxes above the FILES listing keep track of where
on the disk you last stored images in each of the
file formats supported by NeoPaint. If you check
one of these, NeoPaint will automatically jump to
the DOS subdirectory in which that type file was
last SAVED, and list files found at that location.
To open a file from another drive accessible by
your computer, you may select the corresponding
drive letter from the list of drives recognized by
NeoPaint. Click on the arrow under DRIVES: to drop
down the list of available choices.
   You may also click through subdirectories to
search for an image file. Subdirectories branching
off from the current directory are listed by name
in the DIRECTORIES box. You may click on one of
these to log on to that subdirectory. If you wish
to go back one step in the DOS Directory tree,
click on the folder next to the two dots (..). If
you wish to return all the way to the drive's root
Directory, click on the folder next to the (\)
backslash. Any image files matching the file
mask (specified in SEARCH) will have their names
displayed as you go from subdirectory to
subdirectory.
Note: Typically, PCX format files end in .PCX,
TIFF format files end in .TIF and CompuServe GIF
format files end in .GIF
<T10><L>MENU=H139<l>
}
{H102 (SAVE Command)
<R>Save<r>
   Selecting SAVE will write your image to the
disk. Any changes you have made to the image will
overwrite the original copy stored in the file. If
you wish to save both the original file as well as
your latest modified copy, you should save using
the <L>SAVE AS=H601<l> function.
}
{H601 (SAVE AS Command)
<R>Save As<r>
   SAVE AS allows you to assign a name to a new,
untitled image you have just created; to save your
edited version under a different name, thus
preserving the original file; and to make a copy
of the image in a different file format. To SAVE
an editied image into a file other than the
original, you must supply a filename at the line
prompt. NeoPaint supplies you with the current
subdirectory path and all you need type is a one
to eight character name for the file to be
created. If you wish to store the new file in a
different subdirectory, you may use either your
mouse or the arrow keys on your keyboard to move
the cursor to the left and edit the PATH to direct
the file to the proper directory.
   A drop down menu at the bottom of the SAVE AS
dialog allows you to save your work in a different
image format.
   You are limited to eight characters when naming
your image file. You need not type in the three
letter DOS extension as NeoPaint will assign these
for you. NeoPaint will not allow you to use the
following characters in the name you type as DOS
reserves these characters for other purposes:
Acceptable characters: a-z, A-Z, 0-9, _, ^, $, ~,
!, #, %, &, -, {}, (), @, ', `.

<T10><L>MENU=H139<l>
}
{H602 (CLOSE Command)
<R>Close<r>
   Choosing CLOSE will unload the current image
from NeoPaint. If you have made any edits to the
image, NeoPaint will ask if you wish to save these
changes or if you would rather leave the image in
its original state.
<T10><L>MENU=H139<l>
}
{H603 (CLOSE ALL Command)
<R>Close All<r>
   If you have several image windows loaded into
NeoPaint, you may close them all at once by using
CLOSE ALL. Again, you will be prompted to save any
edits you have made, before NeoPaint clears the
workspace.
<T10><L>MENU=H139<l>
}
{H103 (LOAD PALETTE Command)
<R>Load Palette<r>
   A custom <L>PALETTE=H550<l> of colors may
loaded from a previously saved palette file, or
from a stored image file. You may use a file mask
to select from lists of pre-stored .PAL files, or
you may view and choose from image files in GIF or
PCX format.
<T10><L>MENU=H139<l>
}
{H104 (SAVE PALETTE Command)
<R>Save Palette<r>
   If you have altered the colors on NeoPaint's
<L>PALETTE=H550<l>, you may use this option to
save them for use in other pictures. You may give
the new palette a file name consisting of up to
eight characters. NeoPaint will assign the DOS
extension .PAL to the name you supply.
<T10><L>MENU=H139<l>
}
{H105 (LOAD PATTERNS Command)
<R>Load Patterns<r>
   You may import previously saved patterns into
the current image. Doing this will replace the
patterns available in the <L>PATTERN=H560<l> WINDOW
with the new selection. Pattern file names on your
drive will end with the DOS extension .PAT and
should have been generated by NeoPaint. NeoPaint
cannot use pattern files generated by other programs.
<T10><L>MENU=H139<l>
}
{H106 (SAVE PATTERNS Command)
<R>Save Patterns<r>
   If you have customized the <L>PATTERNS=H560<l>
in NeoPaint, you may wish to save your changes for
use in creating future images. Selecting this
option will allow you to assign a name of up to
eight characters to your pattern file. NeoPaint
will automatically add the DOS extension .PAT to
the file's name.
<T10><L>MENU=H139<l>
}
{H107 (PRINT Command)
<R>Print<r>
   Selecting PRINT will cause a dialog box to
appear. Three drop down menus are used to select
the type of printer connected to your computer,
DOS output information, and paper orientation.
You may use graphics printers compatible with
devices listed in the menu. Note that not every
printer is capable of printing graphic images. In
addition, dot matrix graphics printers do not
support halftones. Halftone printing improves
image quality by converting colors into grey dot
patterns. Consult the printer's documentation for
compatibility considerations.
   The PORT Menu lists the DOS printer ports. You
may also write the image to a print file by select-
ing the FILE option from the list. The direction
at which your picture is to be printed on the
paper is controlled using the ORIENTATION menu.
   The SCALE FACTOR controls the size of the
printed image. Generally, a size of 300% will fit
a 640x480 image onto a page printed in Landscape
mode. 400% is very close to the size at which the
picture appears on your screen. You may adjust
this percentage to obtain better resolution and to
better match your printer's capabilities.
   Once you have finished configuring the settings
for your printer, you may start printing by
clicking on the PRINT button. If you wish to exit
the PRINT dialog without printing, click on the
CANCEL button. To view your image on the screen,
use <L>SHOW PREVIEW=H166<l> command.
<T10><L>MENU=H139<l>
}
{H108 (EXIT Command)
<R>Exit<r>
   EXIT will return you to DOS. If any files are
still open in which edits have taken place,
NeoPaint will give you an opportunity to SAVE the
changes before these files are closed.
<T10><L>MENU=H139<l>
}
{H150 (EDIT Menu)
<R>The EDIT Menu<r>
   EDIT includes several functions usually used
along with the <L>SCISSORS=H370<l> selection tool.
The EDIT commands are:
<T10><L>UNDO=H151<l>
<T10><L>CUT=H152<l>
<T10><L>COPY=H153<l>
<T10><L>COPY TO=H109<l>
<T10><L>PASTE=H154<l>
<T10><L>PASTE FROM=H110<l>
<T10><L>DELETE=H155<l>
<T10><L>SHOW CLIPBOARD=H156<l>
}
{H151 (UNDO Command)
<R>Undo<r>
   This will remove your last edit to the image.
Use this immediately when you make a mistake
such as using the wrong tool, erasing more than
you meant, etc. This may be <L>DISABLED=H644<l> to
conserve memory.
<T10><L>MENU=H139<l>
}
{H152 (CUT Command)
<R>Cut<r>
   Once you have selected an area with the
<L>SCISSORS=H370<l> tool, you may use
this option to CUT the area from your
drawing. The area is placed, temporarily,
onto the NeoPaint <L>CLIPBOARD=H156<l>. If
desired, you may use the <L>PASTE=H154<l>
command to re-insert this area into another
image or onto the same image. Use the
<L>COPY=H153<l> command if you wish to leave
the original area intact.
<T10><L>MENU=H139<l>
}
{H153 (COPY Command)
<R>Copy<r>
   Selecting this command will make a COPY onto
the <L>CLIPBOARD=H156<l> of the area selected by
using the <L>SCISSORS=H370<l> tool. This area is then
available for use by the <L>PASTE=H154<l> command.
See also, <L>COPY TO=H109<l>
}
{H109 (COPY TO Command)
<R>Copy To<r>
   After selecting an area using the
<L>SCISSORS=H370<l> tool, you may copy this area
into its own image file. You will be asked to
supply a name, consisting of up to eight
characters, for this file . This file will not be
overwritten by subsequent <L>CUT=H152<l> or
<L>COPY=H153<l> commands.
   See also, <L>PASTE FROM=H110<l>.
}
{H154 (PASTE Command)
<R>Paste<r>
   The PASTE command inserts the image stored on
the <L>CLIPBOARD=H156<l> into the current image window.
Once the area appears on the screen, it will be
shown surrounded by a dotted line. You may
reposition it by immediately positioning the mouse
cursor in the center of the pasted area. The mouse
cursor will change to a small hand when the cursor
is over the area to be moved. At this point, you
may press down on the left mouse button and drag
the PASTED area to a new location. Note: if you
intend to move an item pasted into the current
image, you must do so immediately. Using or
selecting a tool or menu item (other than from the
PICTURE menu) will cause NeoPaint to assume
that you have decided to leave the pasted area in
its current location.
   At any time between pasting the area and going
on to another tool, the pasted area may be
<L>FLIPPED=H163<l>,  <L>INVERTED=H162<l>,  <L>ROTATED=H112<l>, or
manipulated with other <L>SPECIAL EFFECTS=H115<l>. You
may repeatedly PASTE the same item from the clipboard.
See also, <L>CUT=H152<l> and <L>COPY=H153<l>. To paste from
another image file, see <L>PASTE FROM=H110<l>.
}
{H110 (PASTE FROM Command)
<R>Paste From<r>
   If you have used the <L>COPY TO=H109<l> function,
to copy an area, you may use this command to
PASTE the image file you created into the active
image window. You will be asked to supply the name
of the file you created using the COPY TO command.
You may also PASTE FROM using an entire normal
image file, though these may be so large that they
blot out much or all of the current image.
<T10><L>MENU=H139<l>
}
{H155 (DELETE Command)
<R>Delete<r>
   Choosing this command will cause the area
within a retanglular area selected by the
<L>SCISSORS=H370<l> tool to be wiped clean.
}
{H156 (SHOW CLIPBOARD Command)
<R>Show Clipboard<r>
   You may display the NeoPaint CLIPBOARD as a
reminder of its current contents. The clipboard
only holds the last item placed there using either
the <L>CUT=H152<l> or <L>COPY=H153<l> command.
}
{H160 (Picture Menu)
<R>The PICTURE Menu<r>
   The commands:
<T10><L>CLEAR=H161<l>,
<T10><L>ADJUST CONTRAST=H113<l>,
<T10><L>ADJUST PALETTE=H114<l>,
<T10><L>SHOW SCREEN=H165<l>,
<T10><L>SHOW PREVIEW=H166<l>, and
<T10><L>PICTURE INFO=H116<l>
are related strictly to the overall image in the
current window.

   Other items under the PICTURE button:
<T10><L>INVERT=H162<l>
<T10><L>FLIP HORIZ=H163<l>
<T10><L>FLIP VERT=H164<l>
<T10><L>ROTATE=H111<l>
<T10><L>SCALE=H112<l>
<T10><L>EFFECTS=H115<l>
allow you to manipulate sections selected with the
<L>SCISSORS=H370<l> tool, <L>PASTE=H154<l> command; as well
as the entire image. One use for the various flip,
rotation and scale functions is for producing a
great number of variations of a single item in the
<L>CLIPBOARD=H156<l>.
}
{H161 (CLEAR Command)
<R>Clear<r>
   Choosing this option will erase the entire
image, leaving you with a blank drawing board
window.
<T10><L>MENU=H139<l>
}
{H162 (INVERT Command)
<R>Invert<r>
   You may produce an opposite for your entire
image, a freshly <L>PASTED=154<l> item, or just that
part selected with the SCISSORS tool. Depending
on the colors available, each color will be
changed to its <L>RGB=H551<l> opposite (i.e., black
will become white, red will become blue-green,
etc.), or an approximation.
   The <L>PALETTE=H550<l> will remain the same. This
can produce very interesting effects.
<T10><L>MENU=H139<l>
}
{H163 (FLIP HORIZONTAL Command)
<R>Flip Horizontal<r>
   The entire image, a freshly <L>PASTED=H154<l>
item, or area selected by the <L>SCISSORS=H370<l>
tool, can be flipped, left to right. See also,
<L>FLIP VERTICAL=H164<l>.
}
{H164 (FLIP VERTICAL Command)
<R>Flip Vertical<r>
   Using this command, you can turn either your
entire image, or just a <L>selected=H370<l> area,
upside down. See also, <L>FLIP HORIZONTAL=H163<l>.

<T10><L>MENU=H139<l>
}
{H111 (ROTATE 90 Command)
<R>Rotate 90 Degrees<r>
   This command turns the <L>selected=H370<l> area
(or whole image, if no area is selected) 90
degrees to the right. You may immediately repeat
the command to rotate in further increments. (The
<L>FLIP VERTICAL=H164<l> command is the same as
ROTATING twice.)

<T10><L>MENU=H139<l>
}
{H112 (SCALE Command)
<R>Scale<r>
   You may stretch or shrink the size of your
image, or a <L>selected=H370<l> area, by using the
SCALE command. You have several pre-set sizes
from which to choose. Simply click on the check
box next to the desired new size. If you choose
CUSTOM SIZE you should type in the size, in
pixels. The first number represents the new
width and the second, the new height of the
image.
   The MAINTAIN ASPECT RATIO check box
stops the image from being distorted. When this
box is checked, NeoPaint will come as close as
possible to the SIZE specified, without
stretching the picture out of shape.
<T10><L>MENU=H139<l>
}
{H113 (ADJUST CONTRAST Command)
<R>Adjust Contrast<r>
   This command adjusts the overall contrast of
the picture currently being edited. Click to the
right side of the scroll bar to increase the
contrast. Click to the left side to decrease the
image contrast. You may use the mouse to hold down
and slide the thumbnail button. Your image in the
background will be updated as you decrease or
increase the values. If you wish to make finer
adjustments, use the left and right ARROW keys on
the keyboard to move in single unit increments.
   See also, <L>ADJUST PALETTE=H114<l> command for
brightness controls.

<T10><L>MENU=H139<l>
}
{H114 (ADJUST PALETTE Command)
<R>Adjust Palette<r>
   The color balance and brightness across the
entire palette may be adjusted using the four
thumbnail scroll bars in this dialog. Just as for
your color monitor, NeoPaint uses a <L>RGB=H551<l>
color model, which means that colors are expressed
as values of Red, Green and Blue. You may change
these by using either the mouse to move each
thumbnail button, or by using the ARROW keys on
your keyboard to move in finer increments. When
using the keyboard, you can switch between scroll
bars by using the TAB key.
   The effect of each change made to the current
palette is reflected on your picture in the
background.
   Note: As changes you make in ADJUST PALETTE
will affect all of the colors in both your image
and palette, you will usually want to make only
very fine adjustments to the overall color
balance. You may adjust individual colors on the
palette using the <L>EDIT COLOR=H126<l> feature.
   Use the RESET command button at the bottom of
the dialog to clear your changes and start again.
   Click on the OK button to save your changes to
the palette, and return to editing your image.
   Choose the CANCEL button to return to your
picture without saving the color changes you have
made.

<T10><L>MENU=H139<l>
}
{H115 (EFFECTS Command)
<R>Special Effects<r.
   A variety of effects allow you to alter a
selected area of your picture or, if no area has
been selected with the <L>SCISSORS=H370<l> tool
(in <L>rectangle mode=H371<l>), to apply the
effect to the entire image.
   A descriptive name of each special effect may
be selected from the drop down menu (click on the
ARROW button to display). Once the desired effect
has been highlighted, press the APPLY button.
   Depending on the effect, the number of colors
on your  display, the size of the area being
transformed, the operating speed of your computer,
etc., the time involved in processing your image
may vary greatly. A graph showing the percentage
completed will be displayed while the calculations
for the effect are processed.
   If you are new to NeoPaint, you may wish to
experiment with each effect on a small area of an
image. Although most effects will vary, depending
on the characteristics of the selected area, you
will be generally familiar with what results to
expect. You may <L>UNDO=H151<l> any special effect
by immediately selecting the UNDO command from the
<L>EDIT=H150<l> Menu, or by pressing ALT/U.
}
{H165 (SHOW SCREEN Command)
<R>Show Screen<r>
   Choosing this command will use your entire
screen to display the active image. If the image
will not fit into the area available on your
monitor, a small HAND cursor will appear. You may
use this cursor to drag the image, revealing
portions lying outside the limits of your screen.
Exit from this mode by pressing the right mouse
button, or hitting a key on the keyboard. The
command to view the entire image at one time, is
<L>SHOW PREVIEW=H166<l>.

<T10><L>MENU=H139<l>
}
{H166 (SHOW PREVIEW Command)
<R>Show Preview<r>
   Use this feature to view the entire image. The
current image will be loaded into a window and
completely displayed. Use this to view your entire
picture at once, no matter what the size. See
also, <L>SHOW SCREEN=H165<l>.

<T10><L>MENU=H139<l>
}
{H116 (PICTURE INFO Command)
Picture Info ...
   Selecting this command will present you with
the filename, picture dimensions, and number of
colors in the image's palette.

<T10><L>MENU=H139<l>
}
{H170 (OPTIONS Menu)
<R>The OPTIONS Menu<r>
   The selections found under this menu allow you
to set constraints on how various NeoPaint
features will work. The commands are:
<T10><L>SNAP TO GRID=H171<l>
<T10><L>SHOW MOUSE POSITION=H172<l>
<T10><L>TRANSPARENT PATTERN=H401<l>
<T10><L>SET GRID=H117<l>
<T10><L>SET TILE FILL=H118<l>
<T10><L>SET PREFERENCES=H119<l>
}
{H171 (SNAP TO GRID Command)
<R>Snap to Grid<r>
   If SNAP TO GRID is enabled, a check mark will
appear next to the menu selection. This will cause
the cursor to snap to the nearest point on a grid
as specified in the <L>SET GRID=H117<l> command.
Click on the menu command to enable or disable
this function.
<T10><L>MENU=H139<l>
}
{H172 (SHOW MOUSE POSITION Command)
<R>Show Mouse Position<r>
   This selection turns the:
<T4><L>MOUSE COORDINATE DISPLAY=H500<l>
on and off. When this feature is enabled, two
boxes will appear at the upper left of the screen.
The box labeled X shows the cursor position as a
number of pixels from the left The box labeled Y
shows the position as a number of pixels from the
top. You may switch the MOUSE COORDINATE DISPLAY
on or off, by clicking on the menu command.

<T10><L>MENU=H139<l>
}
{H401 (TRANSPARENT PATTERN Command)
<R>Transparent Pattern<r>
   The white background of any Pattern Fills will
become transparent when this function is enabled.
The background will show through and the pattern
the black portion when shown in the <L>PATTERN=H560<l>
window will be added in the currently selected
color.
<T10><L>MENU=H139<l>
}
{H117 (SET GRID Command)
<R>Set Grid<r>
   You may specify the width of a grid for use
with the <L>SNAP TO GRID=H171<l> selection. You
will be prompted to designate the size of the grid
in terms of horizontal and vertical measurements.
When you are satisfied with the size of the new
grid, click on the OK button. When you click on OK
in SET GRID, the SNAP TO GRID feature will be
turned on automatically. You will only see the
effect of your settings when drawing with SNAP TO
GRID enabled.

<T10><L>MENU=H139<l>
}
{H118 (SET TILE FILL Command)
<R>Set Tile Fill<r>
   Use this command to specify a file to use with
the <L>TILE FILL=H240<l> tool. You may use any of
the image file types supported by NeoPaint Two
check boxes allow you to choose whether the fill
image will use the cursor position, or the upper,
left hand corner of your picture as a reference
point in positioning the fill.

<T10><L>MENU=H139<l>
}
{H119 (SET PREFERENCES Command)
<R>Set Preferences<r>
   This command brings up a sub-menu of
configuration choices. Typically, you will seldom
need to reset these items:
<T8><L>PICTURE=H641<l>
<T8><L>DIRECTORIES=H642<l>
<T8><L>MISCELLANEOUS=H643<l>
}
{H641 (PREFERENCES/PICTURE Command)
   <R>PICTURE<r> allows you to set the Default
<L>VIDEO MODE=H125<l> the program will use when
you load NeoPaint. You may also specify the
dimensions for new images opened using the
<L>NEW=H100<l> command under the <L>FILE=H140<l>
button.
}
{H642 (PREFERENCES/DIRECTORIES Command)
   <R>DIRECTORIES<r> will allow you to change the
DOS subdirectories NeoPaint uses to store Fonts,
Stamps and other information. NeoPaint may need to
use your hard disk  to temporarily store image
information. You can specify a certain directory,
or indicate that NeoPaint should use an existing
Temporary subdirectory for this purpose. If the
directory you specify does not exist, NeoPaint
will not create a directory or move files for you.
   Click on the OK button to accept your changes,
or CANCEL to exit the dialog without making
changes to your configuration.
<T10><L>MENU=H139<l>
}
{H643 (PREFERENCES/MISCELLANEOUS Command)
   <R>MISCELLANEOUS<r> contains switches for the
following options:
<T10><L>UNDO=H644<l> on/off.
<T10><L>SWAP=H645<l> left and right mouse buttons.
<T10><L>BACKUP=H646<l> previous version of image file.
<T10><L>BEEP=H647<l> warning on/off.
<T10><L>ZOOM GRIDLINES=H648<l> feature on/off.
<T10><L>MEMORY=H649<l> usage controls.
}
{H644 (PREFERENCES/MISC/UNDO)
<R>UNDO ON/OFF<r>
   NeoPaint's <L>UNDO=H151<l> feature allows you
to restore your image to its state prior to your
last edit. This is a convenient feature for
recovering from mistakes, however it does take up
memory and may slow your system slightly. If you
have either a slow system, or a system with
limited memory, you might wish to turn this
feature off to improve perfomance.
<T10><L>MENU=H139<l>
}
{H645 (PREFERENCES/MISC/SWAP)
<R>Left Handed Operation<r>
   The SWAP check box allows you to use the Left
<L>mouse button=H131<l> in place of the Right, and
the Right mouse button in place of the Left. Left-
handed and ambidexterous persons may find
operating with the button functions switched to be
more intuitive. The SWAP feature is on when this
box is checked.
<T10><L>MENU=H139<l>
}
{H646 (PREFERENCES/MISC/BACKUP)
<R>Automatic Image File Backup<r>
   Backup files enable you to recover an image
file when the last saved version has been
corrupted or contains unwanted edits. If this
feature is enabled, NeoPaint will write a copy of
the file to the disk in its original state, prior
to saving the latest edited version (using the
<L>SAVE=H102<l> command under the <L>FILE=H140<l>
menu button). Note, however, that image files tend
to be very large, and unless you regularly erase
old backup files (files ending in the DOS
extension .BAK), even large hard drives can
quickly become filled. If you decide to leave
CREATE BACKUP (BAK) FILES <B>off<b>, you can still
keep backup copies of any file you wish by using
the <L>SAVE AS=H601<l> function instead of SAVE,
and giving your edited file a name different from
that of the original image. If this box is
checked, NeoPaint will write a backup copy of each
edited file you SAVE.
<T10><L>MENU=H139<l>
}
{H647 (PREFERENCES/MISC/BEEP)
<R>Beep Warning<r>
   NeoPaint will beep when you try to perform an
invalid action. You may switch this off. If the
BEEP WHEN ERROR OCCURS box is checked, NeoPaint
will beep.
<T10><L>MENU=H139<l>
}
{H648 (PREFERENCES/MISC/SHOW ZOOM GRID)
<R>Show Zoom Mode Gridline Aid<r>
   You may turn off the SHOW GRIDLINES IN ZOOM
MODE feature. The gridlines allow for more
accurate editing when using the <L>ZOOM=H200<l>
tool, but lends a slightly washed-out look to some
colors.
   NeoPaint is installed with this feature
disabled. If you need the grid lines, click on the
checkbox to turn this feature on.
<T10><L>MENU=H139<l>
}
{H649 (PREFERENCES/MISC/MEMORY)
<R>Memory Usage Controls<r>
   NeoPaint will attempt to use all the free
MEMORY which is available in your system. If for
some reason you need to keep NeoPaint from
accessing one of the types of memory available on
your system, you may do so by deselecting the
corresponding box. Note: It is strongly
recommended that you NOT limit NeoPaint's access
to memory. Doing this may slow down your system
while working in NeoPaint. In any case, NeoPaint
needs some memory, you cannot uncheck all the
memory boxes.
<T10><L>MENU=H139<l>
}
{H180 (HELP Menu}
The HELP Menu
   Clicking on the HELP Menu Button will present
you with NeoPaint's program information functions.
The selections are:
<T6><L>HELP=H002<l> - using the HELP system.
<T6><L>VIEW README.DOC FILE=H181<l> function.
<T6><L>SYSTEM INFO=H120<l> viewer.
<T6><L>ABOUT NEOPAINT=H121<l> screen.
}
{H002 (USING HELP Command)
<R>Using the Help System<r>
   If you need information regarding the proper
use of a particular NeoPaint function, it is often
more convenient to first use the HELP command to
search for answers before resorting to NeoPaint's
printed manual. On entering the HELP system, you
will be presented with a TABLE OF CONTENTS
containing categories of subjects covered. You may
click on any category to display relevant subjects
contained under that heading. You may also click
on INDEX to show an alphabetized listing of all
subjects in the HELP system. Clicking on any
item will bring up information regarding that
subject. If there are related topics within the
informational text, these will appear as
<L>underlined=H900<l> words or phrases. You may click on any
related topic displayed to switch to a display of
the information relating to that topic.
   You may also search for a specific topic by
clicking on the FIND button. You will be asked to
indicate the subject for which you are searching,
and NeoPaint will then try to match your request.

<T10><L>MENU=H139<l>
}
{H181 (VIEW README.DOC FILE Command)
<R>View README.DOC File<r>
   Late breaking information and features becoming
available after the production NeoPaint's
documentation, will be included on the disk as an
ASCII file named README.DOC. You may view this text
from within NeoPaint by selecting this command.
<T10><L>MENU=H139<l>
}
{H120 (SYSTEM INFO Command)
<R>System Information<r>
   This command will detail some of the hardware
which NeoPaint has found present on your computer
system.
<T10><L>MENU=H139<l>
}
{H121 (ABOUT NEOPAINT Command)
<R>About NeoPaint<r>
   Selecting this command causes a screen to be
displayed which shows copyright and version
information about NeoPaint.
<T10><L>MENU=H139<l>
}
{H370 (SCISSORS TOOL)
<R>The SCISSORS Selection Tools<r>
   The SCISSORS Icon is used to <B>Select<b>
specific areas of your picture for further
modification, as well as to cut and paste. Using
this tool, select an area by <L>dragging=H134<l> the
mouse cursor from one side of an area to its
opposite side. A dotted outline (or marquee) will
surround the selected part of the image. To
<B>Deselect<b> an area, simply click the right
mouse button, or move the mouse cursor off to the
side and click once.
   Once the desired area has been selected, you
may <B>MOVE<b> this piece from your picture by
positioning your mouse cursor in the center of the
selected area. The cursor will change to a small
hand. Hold down the left mouse button and drag the
cut piece to a new location and release. If you
drop the piece in the wrong spot, use the
<L>UNDO=H151<l> command to restore the picture.
You may <B>shrink<b>, <B>enlarge<b> or <B>distort<b>
the selected area by using the mouse to <L>drag=H134<l>
the nodes (or handles), which appear as small
boxes at the angles of the dotted line. When your
mouse is properly positioned over one of these
nodes, the cursor will change to a pointing hand.
Press down on the left mouse button and drag the
node to a new position. As you move these, the
marquee will stretch or shrink.
   If you wish to Copy the area (i.e., move a copy
of the area while leaving the original surface
intact) hold down the CTRL key while dragging the
selected area to the desired location. Holding
down the SHIFT key while moving the mouse will
leave a trail of paint, allowing you to use the
selected area as a paint brush.
   Note: When selecting a <L>rectangular=H371<l>
area, part of which lies <B>outside<b> the image
area displayed in the screen's workspace, simply
continue holding down the mouse button and drag to
the edge of the window nearest to the destination.
The image will scroll underneath the cursor until
you move the mouse off the window's edge, or until
you reach the edge of the picture.
   A selected area may be <L>Cut=H152<l> or <L>Copied=153<l> to
the NeoPaint <L>CLIPBOARD=H156<l>, <L>Copied to a File=H109<l>,
or <L>Deleted=H155<l>. Once a portion of your
picture has been selected, these options are
available under the <L>EDIT=H150<l> menu button.
Areas selected with these tools may also be
modified using the commands listed under the
<L>PICTURE=H160<l> menu button.
   Clicking a second time on the SCISSORS icon
will drop down a menu containing three tool types:
<T10><L>STRAIGHT LINE=H371<l>
<T10><L>ZIGZAG LINE=H372<l>
<T10><L>UNDULATING LINE=H374<l>
}
{H371 (RECTANGULAR SELECTION TOOL)
<R>Selecting Rectangular Areas<r>
   The topmost icon (<L>SCISSORS=H370<l> next to a
straight line) selects or cuts rectangular areas.
   Note: You must select a rectangular area using
the straight line SCISSORS tool in order to use
the <L>PICTURE/EFFECTS=H115<l> command. If you
need to apply a particular EFFECT to an irregular
area, try dividing the area into sections and use
several small rectangles to modify in more than
one operation.
}
{H372 (POLYGONAL SELECTION TOOL)
<R>Selecting Polygonal Areas<r>
   The middle icon (<L>SCISSORS=H370<l> next to a
zigzag) selects or cuts polygonal areas. Click to
draw line segments around the area you wish to
select. You may complete the boundary by clicking
a final time close to your starting point, or by
clicking the right mouse button. At this point, a
dialog window will allow you to make changes (see
<L>EDITS=H375<l>).
}
{H374 (FREEFORM SELECTION TOOL)
<R>Selecting Areas Freehand<r>
   The lower icon (<L>SCISSORS=H370<l> next to an
undulating line) selects or cuts free form areas.
Simply <L>drag=H134<l> the mouse around the area
to be selected. You will be given an opportunity
to change your outline (see <L>EDITS=H375<l>).
}
{H375 (EDITS - SELECTED AREAS)
<R>Editing a Selected Area<r>
   Area boundaries delineated with the
<L>Polygonal=H372<l> and <L>Freeform=H374<l>
SCISSORS may be edited once the area has been
selected. If you wish to make minor Adjustments to
include or exclude areas, you are given an
opportunity to use the mouse to reposition the
nodes (or handles) which appear as small boxes at
the angles of the border line. When your mouse is
properly positioned over one of these nodes, press
down on the left mouse button and drag the node to
a new position. As you move these, the border will
stretch or shrink. You may add or delete nodes by
clicking with the left mouse button to add, or
delete by holding down the CTRL key while clicking
with the left button. Once the boundaries of the
area are in place, click on the OK button in the
dialog window. A marquee will appear around the
entire area, which may then be Moved, Stretched,
Distorted, Copied, etc. as for any selected area
(see <L>SCISSORS=H370<l> tool).
}
{H380 (ERASER Tool)
<R>ERASER Tools<r>
   The ERASER consists of two tools. You may
choose between the tools by clicking a second time
on the ERASER icon. The size of the cursor is
controlled by the <L>SIZE SELECTOR=H520<l> box.
The ERASER will be three to four times the
selected line width.
   The topmost tool will erase everything under
the cursor when the mouse is clicked or dragged.
The second tool will erase only the current color
selected in the <L>COLOR/PATTERN SELECTION=H530<l>
BOX wherever the left mouse button is clicked or
dragged. In this mode, clicking or dragging with
the right mouse button will only erase the current
line color as shown in the border around the
COLOR/PATTERN SELECTION BOX.
}
{H390 (TEXT Tool)
<R>The TEXT Toolbox<r>
   Text in a variety of styles and fonts may be
placed within your picture. When you click on the
TEXT icon, a text cursor appears. Move the cursor
to the location at which you wish your text line
to begin, and click to begin typing. You may
change the <L>FONT=H124<l>, color, size and style, either
prior to typing your text or at anytime before
selecting another tool or starting a new line of
text.
   By clicking a second time on the TEXT icon, you
will be presented with a choice of text styles
(e.g., Bold, Italic, etc). You may select to apply
one or a combination of these styles to your text.
Your text will be drawn in the current fill color
selected in the <L>COLOR/PATTERN SELECTION=H530<l>
BOX. The current line color will be used for drop
shadowing, when choosing the SHADOW command.
   When entering text, you may use the BACKSPACE
key to erase and ENTER to start a new line. The
ESC key cancels the entry.
See also, the <L>FONTS=H124<l> command topic.
}
{H124 (FONT Selector)
<R>Selecting Fonts<r>
   The font and size are changed by clicking on
the FONTS... function at the bottom of the menu.
The FONT dialog window will be displayed with the
current font selected. The selections may be
viewed by clicking on the individual font names.
The font will be previewed in the EXAMPLE window
at the lower, left corner. Font and size choices
may be scrolled using the scroll bars. Not every
font comes in every size (though you may stretch
or shrink any size using the <L>SCISSORS=H370<l> tool).
}
{H200 (ZOOM Tool)
<R>ZOOM<r>
   When it comes time to touch up the details in
your picture, you will probably want to get a
closer look at the part of the image being
modified. You can exercise precise, pixel level
control by switching into the ZOOM editing mode.
To do this, first click on the ZOOM icon. Move
your cursor near to a corner of the area which you
wish to enlarge. Hold down the left mouse button
and <L>drag=H134<l> the mouse to surround the area.
A marquee will appear showing the boundary of
the area selected. When you have enclosed the
desired area, release the mouse button.
   See, also, the following topics:
<T10><L>The ZOOM Editing Window=H201<l>
<T10><L>Gridline Editing Aid=H648<l>
<T10><L>Tools Available in ZOOM=H206<l>
   To exit from the ZOOM edit window, click on
either the small preview window on the left side,
click on the image in the background, or click on
the X button at the upper left corner of the
window.
}
{H201 (ZOOM Window)
<R>The ZOOM Editing Window<r>
   The ZOOM window consists of a pair of thumbnail
<L>scroll bars=H574<l> along the right and bottom
allowing movement to other points within your
picture without exiting the <L>ZOOM=H200<l> mode. On the left
side is a scroll bar which permits you to increase
or decrease the magnification factor. The
magnification factor is displayed above the scroll
bar and just above this is an actual size (1:1)
view of the section of the image on which you are
working. This small window will also show the
effect of your edits as you make them.
   The main part of the ZOOM edit window is
occupied by a magnified, editable view of a part
of your picture. If there is any pattern in the
section being edited, you will be able to
distinguish the individual pixels which make up
the image. You edit the image by clicking on
individual pixels. Clicking the left mouse button
will place the currently selected fill color,
while clicking on the right button will place the
currently selected line color. You may change
colors at any time.
}
{H206 (ZOOM Tools In)
<R>Tools Available Within ZOOM<r>
<T10><L>ERASER=H380<l>,
<T10><L>BRUSH=H230<l>,
<T10><L>FILL=H240<l>,
<T10><L>HIGHLIGHTER=H220<l>,
<T10><L>STRAIGHT LINE=H270<l>,
<T10><L>RECTANGLE=H280<l>,
<T10><L>GRID=H171<l>,
<T10><L>ROUND RECTANGLE=H290<l>,
<T10><L>CIRCLE=H300<l>, and
<T10><L>COLOR SAMPLER=H210<l>
tools can be used in <L>ZOOM=H200<l> mode:
The ERASER and BRUSH may be used to click on
individual pixels, or may be dragged across an
area.
   The FILL tool will either fill an enclosed area
(of one color) with another color or tile pattern,
or may be used to replace a one color (as selected
in the <L>COLOR/PATTERN SELECTION BOX=H530<l>)
with another throughout the ZOOM edit window.
   The HIGHLIGHTER works by changing the color
value of any pixel to which it is applied.
   The COLOR SAMPLER is extremely useful in ZOOM
mode, particularly when working with 256 color
images. Instead of scrolling through the
<L>PALETTE=H550<l>, you can simply select a color
you need directly from the <L>ZOOM screen=H201<l>.
   LINE, RECTANGLE, GRID, ROUND RECTANGLE, and
CIRCLE tools are dragged to produce these forms.
You may also paint using <L>PATTERNS=H530<l>, as
well as colors from the palette, while in ZOOM.
This allows you to precisely apply a pattern/
texture to a specific area
}
{H210 (COLOR SAMPLER Tool)
<R>The Syringe COLOR SAMPLER<r>
   The color sampler may be used to select a color
directly from the surface of the picture, rather
than from the <L>PALETTE=H550<l>. This feature is
particularly handy when working with 256 color or
gray scale images, where it is either difficult to
distinguish between individual shades, or when it
saves time over making a search through the many
selections available on the PALETTE.
   To use the color sampler, move the cursor
directly over the desired color. You should be
able to spot the color at the center of the
crosshairs. The color clicked on is placed into
the <L>CURRENT COLOR/PATTERN SELECTION=H530<l>
BOX. Press the left mouse button to change
the current fill color, or press the right mouse
button to select a new current line color.
}
{H220 (HIGHLIGHTER Tool)
<R>The HIGHLIGHTER Marker<r>
   The HIGHLIGHTER works in much the same
manner as the felt-tipped markers used for
highlighting text. It adds its color value to
the value of any color in the image with which
it comes into contact. The size of the
HIGHLIGHTER tip is controlled from the
<L>SIZE SELECTOR=H520<l> box. You may also
highlight using a <L>pattern=H560<l>.
   Note: The resulting value will depend on the
two colors, and availability of suitable colors in
the <L>current palette=H103<l>. Highlighting
results tend to be most predictable when using 16
color palettes.
}
{H230 (BRUSH Tool)
<R>BRUSH Tools<r>
   These tools are used for most freehand painting
operations. Clicking on the icon will reveal a
menu (left) of the differentBRUSH types from which
you may select. The Brush size is controlled by
choosing a width from the <L>SIZE SELECTOR=H520<l>
box.
   Brushes may be used by either clicking at
specific points, or by <L>dragging=H134<l> the mouse
to produce a stroke. Color depends on the
<L>CURRENT COLOR/PATTERN SELECTION=H530<l>
BOX contents. A <L>PATTERN=H560<l> may be used
with the color to obtain a textured effect. The
left mouse button will paint with the current fill
color and pattern. Using the right mouse button
will paint with the currently selected line color.
   Note: the <L>HIGHLIGHTER=H220<l> may be used
for painting with semi-transparent washes. The
<L>STAMP=H266<l> tool may be used for painting
with pictures and to create custom, multi-color
brushes.
}
{H240 (FILL Tool)
<R>FILL Tools<r>
   Use this tool when you need to FILL large areas
with a color, pattern, etc. The tool at the top of
the menu is the basic FILL tool. It will flood any
enclosed area with the selected color. The color
produced will depend on the contents of the
<L>CURRENT COLOR/PATTERN SELECTION=H530<l> BOX.
A <L>PATTERN=H530<l> may be used with the color to
obtain a textured effect. The left mouse button
will flood with the current fill color and
pattern. Using the right mouse button will FILL
with the currently selected line color. Pressing
any key on the keyboard will halt the execution of
the flood.
   Note: The basic FILL tool will flood an area
containing an existing color with a second color.
There must be a border of another color which
completely surrounds the area which you wish to
FILL. A gap in this border, of even a single
pixel, will allow the color to leak and you may
end up inadvertently  flooding a larger area than
intended. Should this occur, the <L>UNDO=H151<l>
command (ALT/U) will remove the color. Then
examine the border for gaps (with ZOOM if needed)
and patch the gap before using FILL once again.
The extent of the area affected by FILL is also
limited to the portion of the picture actually
displayed within the current image editing window.
If you desire to use FILL over areas lying outside
the portion displayed, you will need to scroll to
these areas and reapply the tool. The FILL tool
may be used in <L>ZOOM=H200<l> mode for more
precise control.

The other FILL tools available are:
<T5><L>Tile Fill=H241<l> and <L>Color Replacement Fill=H242<l>
}
{H241 (TILE FILL)
<R>Filling with Tiled Images<r>
   The TILE FILL tool is the middle tool on the
<L>FILL=H240<l> menu. This will allow you to fill
an area with a <L>STAMP=H260<l> (tile fashion), or
even another, entire picture. Before applying this
tool, be sure to select an image for the fill,
using the <L>SET TILE FILL=H118<l> command.
   An infinite variety of textures can be had by
using this tool to import images containing
complex textures and using these to fill a
background masking color. To do this, you will
first need to designate those areas in which the
image will show through, by painting them with a
color used nowhere else in that area (the mask).
Next, select the texture image file and TILE FILL
that color.
}
{H242 (COLOR REPLACEMENT FILL)
<R>Replacing A Color<r>
   The last tool in the <L>FILL=H240<l> menu is
the COLOR REPLACEMENT FILL. Applying this tool
will replace every occurrence of the color on
which you click with the color contained within
the <L>CURRENT COLOR/PATTERN SELECTION=H530<l>
BOX.
}
{H122 (AIRBRUSH Tool)
<R>The AIRBRUSH (Spray Can)<r>
   The AIRBRUSH tool is useful for subtle shading,
blending and producing lines with indistinct
edges.
   If you click a second time on the icon, a
dialog window allows you to set the spray pattern
produced by the nozzle and the rate at which the
color droplets are sprayed onto your picture.
Note: A slower FLOW RATE will give you more
control, while a faster rate will be better for
bold strokes.
   Just as for the <L>BRUSH=H230<l> tools, the
size of the area covered is controlled through the
<L>SIZE SELECTOR=H520<l> box. The color obtained
using the left button is a current fill color in
the <L>CURRENT COLOR/PATTERN SELECTION=H530<l>
BOX. Using the right button will spray the current
line color.
   The AIRBRUSH can be used by clicking once in a
particular area, or by <L>dragging=H134<l> the mouse
using either button. Just like a real airbrush
or aerosol can, the longer you hold the tool over
a particular area, the denser the paint build up.
}
{H260 (STAMP Tool)
<R>STAMPS<r>
   The STAMP icon represents one of NeoPaint's
most powerful, yet easy to use tools.
   You can click once to STAMP the current stamp
picture onto your image, just like a rubber stamp.
You may also drag the STAMP cursor like a brush to
paint with a STAMP image.
<T5>See also:
<T12><L>Painting with Stamps=H266<l>
<T12><L>Importing Images as Stamps=H265<l>
   You may choose, create and edit STAMP images by
clicking a second time on the STAMP icon. This
will bring up the <L>STAMP PAD=H123<l> window.
}
{H123 (STAMP PAD)
<R>The STAMP PAD<r>
   In the STAMP PAD window, a scroll bar allows
you to preview the <L>STAMP=H260<l> images stored
on your system. Clicking once on an image will
select that image and highlight the image's title.
Clicking a second time on an image (or clicking on
the OK button) will load that image onto the STAMP
and return you to your picture. Along the bottom
of the window are a series of option buttons:
<T10><L>ADD=H261<l>
<T10><L>EDIT=H262<l>
<T10><L>DELETE=H263<l>
<T10><L>RENAME=H264<l>
<T10><L>PREVIEW=H267<l>
}
{H261 (STAMP/ADD)
<R>Adding a New Stamp<r>
   To create a <L>STAMP=H260<l> image, select the
ADD button from the <L>STAMP PAD=H123<l>. You will
be presented with an editing screen measuring 64x
64 pixels. You may paint an image using any of the
normal tools. Since the area is small, you may
prefer to use the <L>ZOOM=H200<l> (when working
from a small window, be sure and click on the
<L>Maximize/Minimize=H572<l> button at the upper
right corner to give you more working space). When
done, click on the X box at the upper left corner
of the window. A dialog box will ask you if you
wish to save the STAMP, and if so, under what
name. Your STAMPS are saved as image files, and
thus, you are limited to eight valid DOS
<L>filename=H601<l> characters.
   Note: Any white areas in the STAMP will be
transparent when applied. If you do not wish the
background to show through the white areas of your
pattern, you should paint out areas which will lie
under the STAMP prior to using the STAMP tool.
}
{H262 (STAMP EDIT)
<R>Editing Existing Stamps<r>
   The EDIT button allows you to make changes to
existing <L>STAMP=H260<l> images. Select the image
you desire to change by clicking once on the image
or its title in the preview window. Next click on
the EDIT button. You may make changes to the
existing image just as you did when creating a
STAMP using the <L>ADD=H261<l> button.
}
{H263 (STAMP DELETE)
<R>Removing Stamps from the System<r>
   To delete a <L>STAMP=H260<l> image file, click
on the unwanted image to highlight the title, then
click on the DELETE button.
}
{H264 (STAMP RENAME)
   You can RENAME a highlighted <L>STAMP=H260<l>
image file by clicking on the RENAME button. You
will be asked to supply a new DOS
<L>filename=H601<l> composed of from one to eight
characters. STAMPS will appear in alphabetical
order in the <L>STAMP PAD=H123<l> window.
}
{H267 (STAMP PREVIEW)
<R>Stamp Preview On/Off<r>
   The PREVIEW option check box may be used to
display or hide <L>STAMP=H260<l> pictures.
Unchecking this box will speed the display on
slower computer systems.
}
{H266 (STAMP - PAINTING WITH)
<R>Painting with Stamps<r>
   Any <L>STAMP=H260<l> may be used as a brush
merely by <L>dragging=H134<l> the stamp across the
screen. Stamps may also be customized to suit
particular jobs.
   Multicolor brushes, textures, and spatters are
some of the sophisticated, custom tools which you
may create with the <L>STAMP PAD=H123<l>. Examples
of these are included on your disk. A multicolor
brush is a circular area containing a combination
of colors. When dragged, this can produce a rich,
often impressionistic effect. Textures are large
patterns containing a great deal of transparent
white. When repeatedly stamped over wide area of
other colors, this gives a textured effect.
Splatters are dots of color separated by
intervening transparent white space. When this
STAMP is clicked repeatedly, the effect is
somewhat like that obtained by <L>AIRBRUSH=H122<l>
tools, except a combination of colors may be used.
Dragging spatters will create streaks.
}
{H265 (STAMP IMPORT)
<R>Stamps from Outside the STAMP PAD<r>
  Aside from the <L>STAMP PAD ADD=H261<l> command,
you may create STAMPS using a <L>SCISSORS=H370<l>
tool along with the <L>COPY TO=H109<l> command to
import an area from an existing picture. After
selecting an area using one of the SCISSORS tools,
select COPY TO from under the <L>EDIT=H150<l> menu
button. Use the FILE TYPE drop down menu to select
ST for the file type, then type in a 1-8 character
name for the stamp. If you wish, an entire image
file may also be saved as a <L>STAMP=H260<l>,
using the <L>SAVE AS=H601<l> command.
  Using the SCISSORS tool to copy an image (or
portion of an image) into STAMP format can be used
for creating a larger sized STAMP. Images beyond
the STAMP PAD's 64x64 pixel format can only be
shown in the STAMP PAD preview window as a large
X, along with their titles. You can shrink a
larger area to a 64x64 pixel size which can be
previewed in STAMP PAD, using the <L>SCALE=H112<l>
command to resize the image.
  Note: Try and keep stamps you create small in
size. Large STAMP images may take up a great deal
of disk space, and it is difficult to paint with
large STAMP images - they tend to drag very
slowly.
}
{H270 (LINE Tool)
<R>LINE Tools<r>
   Use the tools under the LINE icon to easily
draw various line types. Clicking twice on the
icon will drop down the tool selections. The width
of lines is controlled using the <L>SIZE SELECTOR=H520<l>
box.
   The line color as selected in the:
<L>CURRENT COLOR/PATTERN SELECTION=H530<l> box
will be used for lines drawn with these tools.
   The three LINE tools are:
<T10><L>STRAIGHT LINES=H271<l>
<T10><L>RADIANT LINES=H272<l>
<T10><L>BEZIER CURVES=H273<l>
}
{H271 (LINE - STRAIGHT)
<R>Straight Lines<r>
   At the top of the <L>LINE=H270<l> menu is the
STRAIGHT LINE tool. When this tool is selected,
you may draw a line by clicking and holding at one
of the ends of your line, then <L>dragging=H134<l>
the mouse cursor to the point where the line
should end before releasing. The line will be
drawn connecting the two points. Repeat this
procedure as often as you wish.
   Note: Holding down the the SHIFT key while
drawing lines will cause the line to snap to an
angle in 45 degree increments.
}
{H272 (LINE - RADIANT)
<R>Radiant Lines<r>
   The middle icon in the <L>LINE=H270<l> menu
represents the RADIANT LINE tool. This tool is
used to paint with lines to form star bursts and
elaborate line designs. To use the tool, move the
cursor to the point where you wish to start the
design (the lines will radiate from this point).
Next click and hold the mouse button and
<L>drag=H134<l> to form the first line of the
design. When the line reaches the right length and
position, release the button and move the the
cursor around the axis to form your design. To
complete the design, click once more.
}
{H273 (LINE - CURVE)
<R>Bezier Curves<r>
   The tool at the bottom of the <L>LINE=H270<l>
menu is the BEZIER CURVE tool. Use this tool to
draw smooth, accurate curves. To draw a curve,
move the cursor over one of the endpoints. Click
and <L>drag=H134<l> to the point at which the
curve will end before releasing the button. Move
the mouse in any direction to pull out the curve.
When the curve has reached the desired size, click
once more and the final curve will be drawn.
}
{H280 (RECTANGLE Tool)
<R>Rectangles<r>
   Precisely drawn rectangles and squares may
be quickly formed using the RECTANGLE tool.
The thickness of the line may be selected using
the <L>SIZE SELECTOR=H520<l> box. The color and/or
pattern for the lines and interior of the shape
will be as in the <L>CURRENT COLOR/PATTERN=H530<l>
SELECTION BOX. Note: Holding down the the SHIFT
key while drawing will restrict the shape formed
to a perfect square.
   Clicking a second time on the icon will drop
down options:
<L>Drag RECTANGLE from Corner=H281<l>
<L>Drag RECTANGLE from Center=H282<l>
<L>Draw a GRID=H283<l>
}
{H281 (RECTANGLE FROM CORNER)
   To use the topmost <L>RECTANGLE=H280<l> tool,
position the cursor at the point at which one of
the corners will be located. Press down and hold
the mouse button and drag the cursor to the
opposite corner. When the rectangle reaches the
correct size, release the mouse button.
}
{H282 (RECTANGLE FROM CENTER)
   The tool appearing in the center of the
<L>RECTANGLE=H280<l> menu is used to draw  from
the center of the RECTANGLE. Place the mouse
cursor at the center of the area in which you wish
the RECTANGLE to be drawn. Click and hold the
mouse button, then drag in any direction. Once the
object has reached the correct size, release.
}
{H283 (RECTANGLE GRID)
   The GRID tool icon is found at the bottom of
the <L>RECTANGLE=H280<l> menu. This tool draws a
rectangular GRID. The size of the grid will depend
on the spacing last selected using the
<L>SET=H117<l> GRID command. Draw the grid just as
you would a normal rectangle. If you wish only
whole units in the grid to appear, make sure
<L>SNAP=H171<l> TO GRID is enabled.
}
{H290 (ROUNDED RECTANGLE Tool)
<R>Rectangles with Rounded Corners<r>
   Use this tool to draw squares or rectangles
having rounded corners. The thickness of the line
may be selected using the <L>SIZE SELECTOR=H520<l>
box. The color and/or pattern for the lines and
interior of the shape will be as shown in the
<L>CURRENT COLOR/PATTERN SELECTION BOX=H530<l>.
Note: Holding down the the SHIFT key while drawing
will restrict the shape formed to a perfect
square.
   Clicking a second time on the icon will give
you the choice of drawing a rectangle starting
from the corner, or pulling a the object from a
center point. Use the <L>SNAP TO GRID=H171<l>
command if you need to proportion the object
exactly.
   Note: Holding down the the SHIFT key while
drawing will restrict the box to a perfect rounded
square.
}
{H300 (CIRCLE Tool)
<R>Circles and ellipses<r>
   This tool is used to draw circles and ellipses.
Clicking a second time on the icon will give you
the choice of drawing an ellipse starting from one
corner, or pulling the circle from a center point.
Use the <L>SNAP TO GRID=H171<l> command if you
need to draw an object with exact proportions. The
thickness of the line may be selected using the
<L>SIZE SELECTOR=H520<l> box. The color and/or
pattern for the lines and interior of the shape
will be as in the <L>CURRENT COLOR/PATTERN=H530<l>
SELECTION BOX.
   Note: Holding down the the SHIFT key while
drawing will restrict the object to a perfect
circle.
}
{H310 (POLYGON Tool)
<R>Polygons<r>
   Drawing multi-sided figures is greatly
simplified by using the tools found under this
icon button.
   Clicking a second time on the icon will drop
down the POLYGON menu.
   The thickness of the line may be selected using
the <L>SIZE SELECTOR=H520<l> box. The color and/or
pattern for the lines and interior of the shape
will be as in the <L>CURRENT COLOR/PATTERN=H530<l>
SELECTION BOX.
The Polygon Tools are:
<T10><L>REGULAR POLYGON=H311<l>
<T10><L>FREEFORM POLYGON=H312<l>
<T10><L>EDITABLE REGULAR and FREEFORM=H313<l> Polygons
}
{H311 (POLYGON - Regular)
<R>Regular Polygon<r>
   The selection appearing at the top of the
<L>POLYGON=H310<l> menu is the REGULAR POLYGON
tool. To construct an object using this tool, move
the mouse cursor to a point where an angle in your
object will occur. Press and hold the left mouse
button and drag the line for the first side. When
the line reaches the desired length and position,
release the mouse. Next, move the mouse to the
point where the second side will terminate. A
rubber-band line will follow the cursor. When the
second side has been correctly positioned, click
once with the left mouse button to set the line.
Continue constructing the sides of your object.
   When you click on the point at which you
started, the POLYGON will be complete, and the
correct line width, color and object fill will be
painted. You may also draw the last side by
clicking once with the right mouse button.
   Note: Holding down the the SHIFT key at any
time while drawing a regular POLYGON will cause
the line being drawn to snap to a 45 degree
increment.
}
{H312 (POLYGON - Freeform)
<R>Freeform Polygon<r>
   The second selection from the top of the
<L>POLYGON=H310<l> menu represents the FREEFORM
tool. Use this to create complex, irregular
shapes. As above, you must first determine a
starting point. With the mouse cursor over this
point, press and hold down the left mouse button.
While still holding down the button, slowly drag
the mouse to outline your object. When you have
come around again to the starting point (or close
by), release the button and your object will be
drawn. NeoPaint will draw a straight line between
the starting point and the point at which you
release the mouse button.
}
{H313 (POLYGON - Editable)
<R>Editable Polygons<r>
   The third and fourth icons appearing in the
<L>POLYGON=H310<l> menu are versions of the first
two which give you a chance to adjust the object's
outline before the final figure is drawn.
To use these two tools, draw as for
<L>REGULAR=H311<l> and <L>FREEFORM=H312<l>
Polygons. Once you have completed the object, an
outline will appear with a node (shown as small
boxes) appearing at each angle. Use the mouse to
<L>drag=H134<l> the nodes to expand or contract
the outline as desired. As you move these, the
outlines will stretch or shrink. Should you need
to add a node, simply position the mouse cursor
over the point on the outline where you would like
a new node to appear, then press the left mouse
button. To delete a node, move the mouse cursor
over the unwanted node. Holding down the CTRL key,
press the left mouse button and the node will
disappear.
}
{H320 (3-D Tool)
<R>Three Dimensional Object Tools<r>
   Clicking a second time on this icon will allow
you to quickly and easily construct either 3-D
rectangles or pyramids.
   Once you have selected either the cube or
pyramid tool, place the object onto the drawing
board by clicking at one corner and dragging to
the proper size before releasing the mouse button.
Depending on which tool you have selected, this
initial side will be either ones side of a box or
the base of a pyramid.
   Line and Fill attributes are determined by
values selected in the <L>SIZE SELECTOR=H520<l>
box and the <L>CURRENT COLOR/PATTERN=H530<l>
SELECTION BOX. Once you have rotated the object
to the desired position, click on the OK button
to place the object in your picture.
   Once you have defined the dimensions of the
first side, a dialog window containing several
editing buttons will be presented:
<T10><L>Rotation Buttons=H321<l>
<T10><L>Extrude Object=H322<l>
<T10><L>Options=H326<l>
}
{H321 (3-D ROTATE)
<R>Rotation Buttons<r>
   You can rotate your object along any
combination of the X axis (vertical through the
center from top to bottom), Y axis (horizontal
through the center of the sides), and/or Z axis
(through the center from front to back). Use the
arrow buttons to rotate the <L>3-D object=H320<l>
into the desired position.
}
{H322 (3-D EXTRUDE)
<R>Extrude Object<r>
   A pair of buttons allow you to extrude your
<L>3-D object=H320<l> to make it longer or
shorter. Use the arrow buttons to increase or
decrease the length of the object button to make
the object thinner.
}
{H326 (3-D OPTIONS)
<R>3-D Options<r>
   A check-off box allows you to work with your
<L>3-D object=H320<l> in either a "solid" mode
with hidden lines removed and fills shown, or in a
Wire Frame mode, which presents the object as
transparent showing all edges while being edited.
If, however, you wish to draw a hollow 3-D object,
use the <L>HOLLOW/SOLID SELECTOR=H540<l> box to
specify HOLLOW drawing mode.
   You can click on the Rotation Angle box to
increase or decrease the degree the object will
move along each axis.
   Note: You can increase the speed by rotating in
Wire Frame rather than "solid" mode. Rotations can
be further accelerated by specifying a Rotation
Angle of 45 degree, or a multiple thereof.
}
{H001 (INDEX)
<R>INDEX<r>
<L>3-D object=H320<l>
<B>A<b>
<L>ABOUT NEOPAINT=H121<l>
<L>ADJUST CONTRAST=H113<l>
<L>ADJUST PALETTE=H114<l>
<L>Airbrush=H122<l>
<B>B<b>
<L>Brushes=H230<l>
<B>C<b>
<L>Circles=H300<l>
<L>CLEAR=H161<l>
<L>CLOSE=H602<l>
<L>CLOSE ALL=H603<l>
<L>Color Palette=H550<l>
<L>Color Sampler=H210<l>
<L>Color, edit=H126<l>
<L>COPY=H153<l>
<L>COPY TO=H109<l>
<L>CUT=H152<l>
<B>D<b>
<L>DELETE=H155<l>
<L>Drawing board=H570<l>
<B>E<b>
<L>Edit Menu=H150<l>
<L>EFFECTS=H115<L>
<L>Erasers=H380<l>
<L>EXIT=H108<l>
<B>F<b>
<L>File Menu=H140<l>
<L>Fill=H240<l>
<L>FLIP HORIZ.=H163<l>
<L>FLIP VERT.=H164<l>
<L>Font Selector=H124<l>
<B>H<b>
<L>Help Menu=H180<l>
<L>Highlighter=H220<l>
<L>Hollow/Solid=H540<l>
<B>I<b>
<L>INVERT=H162<l>
<B>L<b>
<L>Lines=H270<l>
<L>LOAD PALETTE=H103<l>
<L>LOAD PATTERNS=H105<l>
<B>M<b>
<L>Main Menu=H139<l>
<L>Marker tool=H220<l>
<L>Microscope=H200<l>
<L>Mouse=H131<l>
<B>N<b>
<L>NEW=H100<l>
<B>O<b>
<L>OPEN=H101<l>
<L>Options Menu=H170<l>
<B>P<b>
<L>Paint tube=H240<l>
<L>PASTE=H154<l>
<L>PASTE FROM=H110<l>
<L>Pattern, edit=H127<l>
<L>Patterns=H560<l>
<L>PICTURE INFO=H116<l>
<L>Picture Menu=H160<l>
<L>Polygons=H310<l>
<L>PRINT=H107<l>
<B>Q<b>
<L>QuikMenu=H130<l>
<B>R<b>
<L>Rectangles=H280<l>
<L>ROTATE 90=H111<l>
<L>Rounded rectangle=H290<l>
<B>S<b>
<L>SAVE=H102<l>
<L>SAVE AS=H601<l>
<L>SAVE PALETTE=H104<l>
<L>SAVE PATTERNS=H106<l>
<L>SCALE=H112<l>
<L>Scissors Selection=H370<l>
<L>SET PREFERENCES=H119<l>
<L>SET TILE FILL=H118<l>
<L>SHOW CLIPBOARD=H156<l>
<L>SHOW PREVIEW=H166<l>
<L>SHOW SCREEN=H116<l>
<L>SNAP TO GRID=H171<l>
<L>Spray can=H122<l>
<L>Squares=H280<l>
<L>Stamp Pad=H260<l>
<L>Syringe=H210<l>
<L>SYSTEM INFO=H120<l>
<B>T<b>
<L>Text Tool=H390<l>
<L>Three-D object=H320<l>
<B>U<b>
<L>UNDO=H151<l>
<B>V<b>
<L>Video Mode=H125<l>
<L>VIEW README.DOC FILE=H181<l>
<B>Z<b>
<L>Zoom=H200<l>
}
{H900 (UNDERLINED)
Yep, that were an underlined word all right!

<T10><L>Return to HELP=H002<l>
}
